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BfPro Mod 1.2

Bf2 Pro es un mod de competición para el Battlefield 2 en
donde se ajustan las armas, corrige bugs del juego, mejora los mapas, para ganar rendimiento, para
hacerlo mas competitivo y esta ya en su versión 1.2. Ajusta todas las armas del juego, salvo las
desbloqueables (que no se usan en las competiciones).

Cambios desde la versión 1.0

- removed changes that were made redundant by BF2’s 1.2 patch (air vehicles, antiair, C4)
- tweaked support ammopacks to reduce grenade spam
- tweaked accuracy for some weapons very slightly
- removed oil tower fires

Infantry

  • maximum accuracy improved for nearly all infantry weapons
  • standing and crouching accuracy improved for all bullet weapons except light machineguns
  • “full-auto” accuracy penalty increased for all automatic weapons
  • jumping accuracy penalty decreased for assault rifles, carbines and submachineguns
  • jumping accuracy penalty increased for sniper rifles, light machineguns and grenades
  • assault rifle, carbine and light machinegun damage now decreases at ranges beyond 100m
  • submachinegun and pistol damage now decreases at ranges beyond 25m

    (see bf2pro-changes.txt for exact weapon values)
  • support class ammopacks replenish less ammo
  • crosshair added to unzoomed sniper HUD to fix hit detection not showing when unzoomed
  • dynamic crosshair on HUD now reflects current accuracy more consistently



    NOTE: Unlockable weapons remain unchanged, as they are not used in competition



    Vehicles
  • airplane afterburners deplete significantly faster
  • tunguska radar dish no longer blocks crosshair in first person HUD
  • airplane HUDs now have a hit detection crosshair



    Maps
  • changed the ticket bleeding behavior of the following 32 player maps: Dragon Valley,

    Gulf of Oman, Kubra Dam, Operation Clean Sweep, Sharqi Peninsula, Strike at Karkand
  • removed excess vehicles from some 32 player maps
  • all plane spawns are now inside hangars, mobile AA vehicles added to some airfields
  • Dragon Valley 32 and Kubra Dam 32 are now head-on maps instead of attack/defend
  • Gulf of Oman 32 now only has 4 capturable flags and the sides should be much more even
  • Zatar Wetlands 16 helicopter removed
  • Operation Clean Sweep 16 vehicle amounts tweaked to make the sides more even
  • oil tower fires (heat sources) removed from Gulf of Oman and Zatar Wetlands due to

    buggy antiair missile tracking

    (see bf2pro-changes.txt for a more detailed list of map changes)